Freelance 3D Animator
Remote Animator Job
This is a freelance role for an initial 60 hours of work with a larger project rollout upon client approval. Additional project will be based on client needs.
Required skills (must have all):
Cinema 4D or other 3D animation experience (Maya, 3D Studio Max/other)
After Effects
Photoshop
Illustrator
Must have the ability to generate creative animation concepts and storytelling through ability to use the tools above. Be able to receive creative storyboards and bring them to life - even advancing the creative through use of the tools above.
Must be able to dedicate proper amount of time for a reasonable development of animation concepts - to be discussed and determined. Work well under pressure and have comfort with programs and tools for quick updates and tweaks to effects and motion based on reviews with Creative leads.
ESSENTIAL JOB FUNCTIONS:
Responsible for the environmental or industrial design, layout and formatting of materials.
Provides direction for freelancers and production artists on projects.
Creates innovative environmental and spatial solutions
Responsible for preparing various presentations materials.
Must work closely and collaboratively with design team to strategically implement strong environmental concepts.
Strong design skills along with verbal, written and analytical skills are critical for effectively presenting to clients.
Punctuality and regular attendance are required on the job.
POSITION REQUIREMENTS/QUALIFICATIONS:
Education: Bachelor's Degree from a 4 year college, University or design school in Environmental or industrial Design, Engineering or Architecture
Experience: 5 years experience preferred.
Special Skills/Qualifications: Proficiency in Cinema 4D or other 3D animation experience (Maya, 3D Studio Max/other), After Effects, Photoshop, and Illustrator.
Prior retail design or point-of-purchase experience preferred.
[WEBTOON] 2D Animator
Remote Animator Job
WEBTOON Entertainment is a leading global entertainment company and home to some of the world's largest storytelling platforms. As the global leader and pioneer of the mobile webcomic format, WEBTOON Entertainment has transformed comics and visual storytelling for fans and creators.
With its CANVAS UGC platform empowering anyone to become a creator, and a growing roster of superstar WEBTOON Originals creators and series, WEBTOON Entertainment's passionate fandoms are the new face of pop culture. WEBTOON Entertainment adaptations are available on Netflix, Prime Video, Crunchyroll, and other screens around the world, and the company's content partners include Discord, HYBE and DC Comics, among many others.
We are looking for an exceptional 2D Animator and Content Creator to join WEBTOON's growing creative team, collaborating to create fun, relevant, and breakthrough social and digital ad content. This unique opportunity offers the chance to work closely with the Marketing, Advertising, and Content Publishing teams. You will develop and execute animated video content that resonates and engages our Gen-Z and Millennial audience across multiple social channels. This role straddles concept development and production-requiring rapid creative ideation in a fast-paced, international environment. The ideal candidate also brings exceptional skills in visual composition, attention to detail, and a deep understanding of character animation principles and object/scene animation techniques.
REQUIRED: You must include a portfolio of professional 2D animation work to be considered for this role.
What You'll DoPartner with copywriters, visual designers and art directors to create fun, compelling, and sometimes socially native animated content promoting WEBTOON's exciting library of webcomics.Be equally comfortable collaborating with others and running your own projects end-to-end.Elevate WEBTOON's characters and series with breakthrough animation treatments that are relevant, on-trend, and resonate with digital natives.Work efficiently, maintaining high animation quality while adapting to the fast pace of social media when the project demands. Our creative team balances producing polished, high-quality animations with quick, agile content that feels authentic to social platforms.Understand digital and social products and placements and make channel-specific creative content that embodies best practices for each platform.Stay on top of industry animation/advertising trends, as well as WEBTOON fan culture.Work with the Project Manager so that deliverables and deadlines are met within budget.
Who You AreYou have 4+ years of professional experience in animation production, either within a creative agency, an in-house creative team, or at a studio focusing on advertising animations. The ideal candidate should have a strong portfolio showcasing a range of projects, including animated content for social media. Experience in creating advertising for entertainment is a plus, but not a requirement. We value specialists who can bring depth to our team and are also open to learning and collaborating on a variety of projects.You have the illustration and drawing skills to create storyboards for animation, concept art, and illustrations that align with the project's artistic direction.You are a self-starter who equally enjoys working with minimal supervision as well as collaborating closely with teammates.You are action-oriented and adaptable to changes in priorities or schedule.You have a proven record of bringing your and others' ideas to life in animation.You're a good teammate who communicates effectively, brings positive vibes and makes creative from the heart-not the ego.
Nice To HaveYou are an After Effects user with proficiency in other Adobe Suite products (Photoshop, Illustrator, Premiere Pro) or other professional VFX or animation software.Bonus points if you are experienced in animation software such as Clip Studio or Procreate Dreams, or have character rigging skills in After Effects, Adobe Animate, ToonBoom Harmony, or Moho Animation.You are passionate about comics, gaming, WEBTOON, 2D/3D animtion, entertainment media or all of the above!
With approximately 170 million monthly active users, WEBTOON Entertainment's IP & Creator Ecosystem of aligned brands and platforms include WEBTOON, Wattpad--the world's leading webnovel platform--Wattpad WEBTOON Studios, Studio N, Studio LICO, WEBTOON Unscrolled, LINE MANGA, and eBookJapan, among others.
Join us and work with some of the biggest artists, IP, and fandoms in comics!
Animator
Remote Animator Job
body span id="spandesc"p style="margin:0px"span style='margin:0px; font-family:"Century Gothic", sans-serif; font-size:10pt'Eighty30 Creative is looking for Animators to develop excellent visual frames with 2D/3D or other techniques.span style="margin:0px" /span Your work will give life to storylines and characters in films, games, or videos.span style="margin:0px" /spanspan style="margin:0px" /span/span/p p style="margin:0px"span style='margin:0px; font-family:"Century Gothic", sans-serif; font-size:10pt' /span/p p style="margin:0px"span style='margin:0px; font-family:"Century Gothic", sans-serif; font-size:10pt'Positionspan style="margin:0px" /span Part-time, Contract (By Project)/span/p p style="margin:0px"span style='margin:0px; font-family:"Century Gothic", sans-serif; font-size:10pt'Locationspan style="margin:0px" /span LA, OC, San Diego, San Francisco, New York/span/p p style="margin:0px"span style='margin:0px; font-family:"Century Gothic", sans-serif; font-size:10pt'span style="margin:0px" /span Potential remote work/span/p p style="margin:0px"span style='margin:0px; font-family:"Century Gothic", sans-serif; font-size:10pt' /span/p p style="margin:0px"span style='margin:0px; font-family:"Century Gothic", sans-serif; font-size:10pt'Job Summary/span/p p style="margin:0px"span style='margin:0px; color:black; font-family:"Century Gothic", sans-serif; font-size:10pt' /span/p p style="margin:0px 0px 0px 48px; text-indent:-0.25in"span style="margin:0px; color:black; font-family:Symbol; font-size:10pt"span style="margin:0px"·span style='font:7pt "Times New Roman"; margin:0px; font-size-adjust:none; font-stretch:normal' /span/span/spanspan style='margin:0px; color:black; font-family:"Century Gothic", sans-serif; font-size:10pt'Read scripts and storylines to understand animation requirements/span/p p style="margin:0px 0px 0px 48px; text-indent:-0.25in"span style="margin:0px; color:black; font-family:Symbol; font-size:10pt"span style="margin:0px"·span style='font:7pt "Times New Roman"; margin:0px; font-size-adjust:none; font-stretch:normal' /span/span/spanspan style='margin:0px; color:black; font-family:"Century Gothic", sans-serif; font-size:10pt'Prepare presentations with raw designs to customers/span/p p style="margin:0px 0px 0px 48px; text-indent:-0.25in"span style="margin:0px; color:black; font-family:Symbol; font-size:10pt"span style="margin:0px"·span style='font:7pt "Times New Roman"; margin:0px; font-size-adjust:none; font-stretch:normal' /span/span/spanspan style='margin:0px; color:black; font-family:"Century Gothic", sans-serif; font-size:10pt'Develop storyboards for the initial stages of production/span/p p style="margin:0px 0px 0px 48px; text-indent:-0.25in"span style="margin:0px; color:black; font-family:Symbol; font-size:10pt"span style="margin:0px"·span style='font:7pt "Times New Roman"; margin:0px; font-size-adjust:none; font-stretch:normal' /span/span/spanspan style='margin:0px; color:black; font-family:"Century Gothic", sans-serif; font-size:10pt'Create models, drawings and illustrations by hand or electronically/span/p p style="margin:0px 0px 0px 48px; text-indent:-0.25in"span style="margin:0px; color:black; font-family:Symbol; font-size:10pt"span style="margin:0px"·span style='font:7pt "Times New Roman"; margin:0px; font-size-adjust:none; font-stretch:normal' /span/span/spanspan style='margin:0px; color:black; font-family:"Century Gothic", sans-serif; font-size:10pt'Join images with background graphics and special effects/span/p p style="margin:0px 0px 0px 48px; text-indent:-0.25in"span style="margin:0px; color:black; font-family:Symbol; font-size:10pt"span style="margin:0px"·span style='font:7pt "Times New Roman"; margin:0px; font-size-adjust:none; font-stretch:normal' /span/span/spanspan style='margin:0px; color:black; font-family:"Century Gothic", sans-serif; font-size:10pt'Ensure synchronization of frames and audio/span/p p style="margin:0px 0px 0px 48px; text-indent:-0.25in"span style="margin:0px; color:black; font-family:Symbol; font-size:10pt"span style="margin:0px"·span style='font:7pt "Times New Roman"; margin:0px; font-size-adjust:none; font-stretch:normal' /span/span/spanspan style='margin:0px; color:black; font-family:"Century Gothic", sans-serif; font-size:10pt'Participate in editing process/span/p p style="margin:0px 0px 0px 48px; text-indent:-0.25in"span style="margin:0px; color:black; font-family:Symbol; font-size:10pt"span style="margin:0px"·span style='font:7pt "Times New Roman"; margin:0px; font-size-adjust:none; font-stretch:normal' /span/span/spanspan style='margin:0px; color:black; font-family:"Century Gothic", sans-serif; font-size:10pt'Direct the work of animation assistants/span/p p style="margin:0px 0px 0px 48px; text-indent:-0.25in"span style="margin:0px; font-family:Symbol; font-size:10pt"span style="margin:0px"·span style='font:7pt "Times New Roman"; margin:0px; font-size-adjust:none; font-stretch:normal' /span/span/spanspan style='margin:0px; color:black; font-family:"Century Gothic", sans-serif; font-size:10pt'Collaborate with production crew (designers, directors etc.)/span/p p style="margin:0px"span style='margin:0px; font-family:"Century Gothic", sans-serif; font-size:10pt' /span/p p style="margin:0px"span style='margin:0px; font-family:"Century Gothic", sans-serif; font-size:10pt'Qualificationsspan style="margin:0px" /spanspan style="margin:0px" /span/span/p p style="margin:0px"span style='margin:0px; font-family:"Century Gothic", sans-serif; font-size:10pt'span style="margin:0px" /span/span/p p style="margin:0px 0px 0px 48px; text-indent:-0.25in"span style="margin:0px; font-family:Symbol; font-size:10pt"span style="margin:0px"·span style='font:7pt "Times New Roman"; margin:0px; font-size-adjust:none; font-stretch:normal' /span/span/spanspan style='margin:0px; font-family:"Century Gothic", sans-serif; font-size:10pt'Must be highly skilled in CGI and storytelling/span/p p style="margin:0px 0px 0px 48px; text-indent:-0.25in"span style="margin:0px; font-family:Symbol; font-size:10pt"span style="margin:0px"·span style='font:7pt "Times New Roman"; margin:0px; font-size-adjust:none; font-stretch:normal' /span/span/spanspan style='margin:0px; font-family:"Century Gothic", sans-serif; font-size:10pt'Proven experience as animator/span/p p style="margin:0px 0px 0px 48px; text-indent:-0.25in"span style="margin:0px; font-family:Symbol; font-size:10pt"span style="margin:0px"·span style='font:7pt "Times New Roman"; margin:0px; font-size-adjust:none; font-stretch:normal' /span/span/spanspan style='margin:0px; font-family:"Century Gothic", sans-serif; font-size:10pt'Knowledge of 2D/3D, stop motion and computer-generated animation/span/p p style="margin:0px 0px 0px 48px; text-indent:-0.25in"span style="margin:0px; font-family:Symbol; font-size:10pt"span style="margin:0px"·span style='font:7pt "Times New Roman"; margin:0px; font-size-adjust:none; font-stretch:normal' /span/span/spanspan style='margin:0px; font-family:"Century Gothic", sans-serif; font-size:10pt'Experience in project management/span/p p style="margin:0px 0px 0px 48px; text-indent:-0.25in"span style="margin:0px; font-family:Symbol; font-size:10pt"span style="margin:0px"·span style='font:7pt "Times New Roman"; margin:0px; font-size-adjust:none; font-stretch:normal' /span/span/spanspan style='margin:0px; font-family:"Century Gothic", sans-serif; font-size:10pt'Proficient in CGI software (Photoshop, 3ds Max, Maya etc.)/span/p p style="margin:0px 0px 0px 48px; text-indent:-0.25in"span style="margin:0px; font-family:Symbol; font-size:10pt"span style="margin:0px"·span style='font:7pt "Times New Roman"; margin:0px; font-size-adjust:none; font-stretch:normal' /span/span/spanspan style='margin:0px; font-family:"Century Gothic", sans-serif; font-size:10pt'A creative storyteller with presentation abilities/span/p p style="margin:0px 0px 0px 48px; text-indent:-0.25in"span style="margin:0px; font-family:Symbol; font-size:10pt"span style="margin:0px"·span style='font:7pt "Times New Roman"; margin:0px; font-size-adjust:none; font-stretch:normal' /span/span/spanspan style='margin:0px; font-family:"Century Gothic", sans-serif; font-size:10pt'Comfortable working with deadlines and budget restrictions/span/p p style="margin:0px 0px 0px 48px; text-indent:-0.25in"span style="margin:0px; font-family:Symbol; font-size:10pt"span style="margin:0px"·span style='font:7pt "Times New Roman"; margin:0px; font-size-adjust:none; font-stretch:normal' /span/span/spanspan style='margin:0px; font-family:"Century Gothic", sans-serif; font-size:10pt'Teamwork and excellent communication skills/span/p p style="margin:0px 0px 0px 48px; text-indent:-0.25in"span style="margin:0px; font-family:Symbol; font-size:10pt"span style="margin:0px"·span style='font:7pt "Times New Roman"; margin:0px; font-size-adjust:none; font-stretch:normal' /span/span/spanspan style='margin:0px; font-family:"Century Gothic", sans-serif; font-size:10pt'Degree in computer animation, 3D/graphic design, fine arts or relevant field/span/p p style="margin:0px 0px 0px 48px; text-indent:-0.25in"span style="margin:0px; font-family:Symbol; font-size:10pt"span style="margin:0px"·span style='font:7pt "Times New Roman"; margin:0px; font-size-adjust:none; font-stretch:normal' /span/span/spanspan style='margin:0px; font-family:"Century Gothic", sans-serif; font-size:10pt'Must be authorized to work in the US./span/p p style="margin:0px"span style='margin:0px; font-family:"Century Gothic", sans-serif; font-size:10pt' /span/p p style="margin:0px"span style='margin:0px; font-family:"Century Gothic", sans-serif; font-size:10pt'Salaryspan style="margin:0px" /span DOE/span/p p style="margin:0px"span style='margin:0px; font-family:"Century Gothic", sans-serif; font-size:10pt' /span/p p style="margin:0px"span style='margin:0px; font-family:"Century Gothic", sans-serif; font-size:10pt'To apply:/span/p p style="margin:0px"span style='margin:0px; font-family:"Century Gothic", sans-serif; font-size:10pt'Apply on-line .span style="margin:0px" /span Resume and Demo Reel / Portfolio required./span/p p style="margin:0px"span style='margin:0px; font-family:"Century Gothic", sans-serif; font-size:10pt'span style="margin:0px" /span/span/p p style="margin:0px"span style='margin:0px; color:rgb(127, 127, 127); font-family:"Century Gothic", sans-serif; font-size:10pt'--------/span/p p style="margin:0px"ispan style='margin:0px; color:rgb(127, 127, 127); font-family:"Century Gothic", sans-serif; font-size:10pt'br//span/i/p/spanbr/
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Senior Cinematic Animator
Remote Animator Job
Playground Games is looking for a Senior Cinematic Animator to join our talented Fable team here in Leamington Spa
ABOUT US:
As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We're expanding our diverse team to create outstanding experiences in the gaming industry.
ABOUT THE ROLE:
As a Senior Cinematic Animator, you'll work closely with our cinematics team to produce top-tier cutscenes and bespoke animation content. You will drive creative vision from previsualization through final polish, enhance narrative through cinematic storytelling, and ensure your animations are seamlessly integrated within our proprietary engine.
We're looking for an expert animator who is passionate about storytelling, excels at conveying emotion through performance, and has a deep understanding of both facial and body performance. The ideal candidate has extensive experience with motion capture and hand-keyed animation, as well as familiarity with implementing cinematics in-engine.
This is a permanent position at our state-of-the-art facilities in Royal Leamington Spa, operating under a hybrid work model. Relocation assistance is available for qualified candidates.
WHAT YOU'LL DO:
Capture, solve, retarget, and polish both facial and full-body mocap data for cutscenes, ensuring high-quality, believable performances.
Iterate rapidly on cinematic layout to enhance visual storytelling, refine pacing, and support narrative impact.
Work closely with the Lead, Director, and cinematic team to incorporate feedback and align animations with the overall creative vision.
Implement cinematics into our proprietary engine, ensuring seamless integration with gameplay and overall flow.
WHAT YOU'LL BRING:
Impressive animation portfolio showcasing high-quality, realistic facial and body animations across multiple projects, ideally from AAA titles. A link to the portfolio website or an attachment with your CV is acceptable.
Five or more years in animation, with a proven track record on at least two published titles.
Proficient in body, facial and camera animation, motion capture clean-up and industry-standard animation software.
A genuine enthusiasm for video games, narrative, and the creative process.
Experience in cinematography, editing, or game engine implementation is highly desirable and will set you apart.
This is a fantastic opportunity to make world-class games with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios.
Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment.
We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation.
At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work.
If you require any reasonable accommodation to apply for this position, please contact us on [email protected]
Animator
Remote Animator Job
About the Company:
Coelement.inen is an innovative and dynamic company that specializes in creating visually stunning and captivating digital content for various industries. Our team of talented and creative individuals is dedicated to pushing the boundaries of animation and storytelling to bring our clients' visions to life. We are currently looking for an Animator to join our growing team.
Job Overview:
We are seeking a passionate and experienced Animator to join our team and help create unique and engaging animations for our clients. As an Animator at Coelement.inen, you will be responsible for bringing characters, objects, and environments to life through the use of various animation techniques. Your role will be crucial in enhancing the overall visual quality and storytelling of our projects.
Key Responsibilities:
- Collaborate with the creative team to understand project requirements and provide input on potential animation solutions
- Create 2D or 3D animations using various software, such as Adobe After Effects, Maya, or Cinema 4D
- Develop and maintain characters and assets libraries for future use
- Ensure that all animation assets are of the highest quality and align with the project's artistic direction
- Incorporate feedback and make revisions as required
- Meet project deadlines while maintaining the highest level of quality
- Continuously research and implement new animation techniques and tools to improve workflow and efficiency
Requirements:
- Bachelor's degree in Animation, Film, or a related field
- Minimum of 3 years of experience as an Animator in the animation or film industry
- Strong portfolio showcasing your skills in animation, character design, and storytelling
- Excellent knowledge of animation principles, including timing, motion, and weight
- Proficiency in animation software such as Adobe After Effects, Maya, or Cinema 4D
- Strong understanding of 2D and 3D animation techniques
- Ability to work in a fast-paced environment and manage multiple projects simultaneously
- Excellent communication and teamwork skills
- Passion for staying updated with the latest animation trends and techniques
What We Offer:
- Competitive salary and benefits package
- The opportunity to work on exciting and diverse projects for renowned clients
- A collaborative and creative work environment
- Flexible work hours and remote work options
- Professional development and growth opportunities
If you have a passion for animation and want to be a part of a dynamic and innovative team, then we want to hear from you! Please submit your application, including your resume and portfolio, for review. Only shortlisted candidates will be contacted. Thank you for your interest in joining the Coelement.inen team!
Machine Learning Engineer, Character Animation & Motion AI
Remote Animator Job
Genies is an AI avatar and games technology company powering the next generation of digital experiences. Genies' technology stack is rooted in empowering user generated content through the company's two main mantras:
“Anyone can create anything” & “Everything works with everything”
By combining these two guiding principles, individuals can craft limitless experiences while IP owners can build dynamic social gaming ecosystems powered by user-generated content (UGC) and AI Avatars-what Genies calls "Parties."
Genies' technology stack features a comprehensive suite of UGC tools that enable anyone to create AI avatars, complete with customizable fashion, props, behaviors, and personalities, as well as immersive AI avatar experiences. At its core is the Genies Avatar Framework, which leverages machine learning and computer graphics to ensure seamless interoperability across all user-generated AI avatars and experiences-unlocking boundless creative potential.
Early adopters of Genies' first gen avatars include icons like Justin Bieber, Rihanna, J Balvin, Migos, and thousands more. With offices in Los Angeles and San Francisco, Genies has raised $200M from notable investors including Silver Lake, BOND, NEA, and Bob Iger.
We are looking for an ML Engineer with a passion for highly configurable digital avatars and intuitive content tools that inspire user creativity. In this role, you will design and implement machine learning models, perform complex data analysis, and develop cutting-edge algorithms that push the boundaries of avatar expression and interactivity. You will be expected to propose innovative, data-driven solutions with minimal guidance, driving informed decision-making. Strong collaboration with cross-functional teams is essential to ensure the seamless deployment and optimization of machine learning systems. Additionally, staying ahead of the latest advancements in machine learning and artificial intelligence will be a key aspect of your role.
What You'll be Doing:
Develop AI-driven character animation models for body motion, facial expressions, and behavioral AI.
Train reinforcement learning (RL) or deep learning models to generate motion sequences.
Work with game engines (Unity, Unreal) to integrate AI-generated animation.
Collaborate with graphics engineers to blend AI motion with traditional animation.
Optimize character movement for real-time applications (XR, mobile).
What You Should Have:
Bachelor's degree in Computer Science, Data Science, Statistics, or a related field.
5+ years of experience in machine learning or related fields.
Experience with data structures, data modeling, and software architecture.
ML expertise (Deep learning, Reinforcement Learning, Motion AI)
Experience with physics-based animation or motion synthesis
Game engine knowledge (Unreal, Unity) for motion blending
Some 3D geometry understanding (meshes, rigging, skeletons)
Experience with OpenUSD, Houdini (bonus)
Starting Salary Range: $165,000 - $230,000
Here's why you'll love working at Genies:
You'll work with a team that you'll be able to learn from and grow with, including support for your own professional development
You'll be at the helm of your own career, shaping it with your own innovative contributions to a nascent team and product with flexible hours and a work from home policy
You'll enjoy the culture and perks of a startup, with the stability of being well funded
Comprehensive health insurance for you and your family (Anthem + Kaiser Options Available), Dental and Vision Insurance
Competitive salaries for all full time employees
Unlimited paid time off, sick time, and paid company holidays, in addition to paid parental leave, bereavement leave, and jury duty leave for full-time employees
Health & wellness support through programs such as monthly wellness reimbursement
Working in a brand new, bright, open-environment and fun office space - there's even a slide!
Choice of MacBook or windows laptop
Genies is an equal opportunity employer committed to promoting an inclusive work environment free of discrimination and harassment. We value diversity, inclusion, and aim to provide a sense of belonging for everyone.
Senior Gameplay Animator (Contract)
Remote Animator Job
CONTRACT ROLE
Are you passionate about crafting immersive player experiences through your animations by bringing compelling characters to life? Our award winning Animation team is looking for a Senior Gameplay Animator that will collaborate with our Designers and Gameplay Programmers to create fresh and innovative traversal, combat, hero, and boss gameplay experiences to that will captivate and thrill our players. At Insomniac Games, we're passionate about crafting exceptional animations for AAA games and delivering outstanding new player experiences while fostering well-being!
Essential Duties and Responsibilities include the following:
Develop high-quality animations for gameplay characters and cinematics, ensuring alignment with artistic direction and technical standards.
Collaborate with Designers and Programmers to implement animations in engine using expert skills in Maya and propriety engine tools.
Independently troubleshoot and resolve issues that arise.
Gameplay responsibilities include hero traversal, combat, boss, mission and open world animations at the highest level using advanced skills in game engine tools.
Cinematic responsibilities include: Previz, layout, mocap, assembly, in game implementation and polish.
Work with the Animation team to guarantee cohesive execution of the established animation direction across the game, providing constructive feedback as necessary.
Communicate effectively with other disciplines, including Designers, Programmers, Writers, Project Managers, Art, Audio, Character and Rigging teams, to resolve issues and achieve project goals.
Write and maintain JIRA tasks. Collaborate with Leads and Project Managers on prioritizing the backlog and ensuring timely completion of animation tasks.
Support independent and embedded Co-Dev resources, organizes work for Ex-Dev resources, creates briefs, and reviews and integrates their deliverables.
Guide, tutor, and aid others based on established workflows and provide technical support.
Maintain comprehensive documentation of animation processes and techniques to support knowledge sharing and continuity within the team.
Explore and establish new techniques to improve efficiency, workflow, and visual fidelity in our animation pipeline. Stay updated with industry trends and technologies to push the boundaries of animation quality.
Other duties may be assigned
Supervisory Responsibilities: This job has no supervisory responsibilities, however this role mentors more junior artists.
Qualifications: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
Computer Skills:
Advanced knowledge of Maya
Knowledge of Microsoft Office Suite
MotionBuilder and Adobe Premiere a plus
Knowledge of common state machine flow in any game engine a plus
We look forward to hearing from you. Please use the link below and apply. Thank you!
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.
The estimated base pay range for this role is listed below, this is an hourly rate.$76.92—$76.92 USD
Unity Animator
Remote Animator Job
Job Title: Unity Animator Fully Remote - Six Month Project with possible extension Mobile/Tablet animation experience Experience working with programs for Children Key responsibilities of a Unity Animator: Animation Creation: Design and create high-quality animations for characters, including walking, running, jumping, attacking, idle poses, facial expressions, and other necessary actions.
Utilize motion capture data or hand-key animation techniques to achieve desired movement quality.
Optimize animations for performance within the game engine.
Animator Controller Setup:
Build complex state machine animations using Unity's Animator Controller to manage transitions between different animation states based on game logic and player input.
Set up triggers and parameters within the Animator Controller to dynamically control animation playback.
Collaboration:
Work closely with character artists to ensure animations align with the visual design of characters and environments.
Collaborate with game designers to implement gameplay mechanics through animation.
Communicate animation needs and provide feedback to other team members.
Qualifications
Required Skills:
Proficient in Unity Animation System:
Deep understanding of the Unity Animator component, state machines, transitions, and animation blending techniques.
3D Animation Skills:
Strong foundation in 3D animation principles, including keyframing, timing, weight distribution, and character articulation.
Artistic Vision:
Ability to translate design concepts into compelling and expressive animations
Technical Skills:
Knowledge of animation optimization techniques to maintain performance in real-time gaming environments.
Additional Information
Thanks & Regards,
Praveen Kumar,
Sr. Recruiter
Zillion Technologies Inc
E-mail: **************************************
Phone: ************
Gameplay Animator
Remote Animator Job
Heart Machine is a diverse team of passionate game developers working to create uniquely engaging worlds that are greater than the sum of their parts. We're based in Los Angeles, but we have team members all across the globe.
We believe different perspectives contribute not only to more meaningful games but to a healthier and more sustainable team as well. As the studio grows, we are committed to maintaining a welcoming environment where all voices are valued.
We're ambitious and work hard, but health is an essential value at Heart Machine. We aren't a crunch factory: we're committed to building a culture of healthy work-life balance.
We're looking for talented individuals who share these values to collaborate with us on amazing, unique games.
Job Description
Intro
Join the visual arts team at Heart Machine to bring life and character to our games, leveraging your strong eye for timing, pose, and weight, and a keen understanding of the intersection between player intention and character emotion. Bring your ambitious creative spirit to the production of Hyper Light Breaker and future projects.
We are looking for people with a broad skillset that are comfortable working on the full spectrum of gameplay animations for players, enemies, and cinematics.
Who are we?
The Heart Machine animation team is a small team of around a half-dozen, based across the US and Europe with a broad variety of backgrounds and experiences. We're professional, but know that the process of making games ought to be fun.
Responsibilities
Create hand-keyed character and prop animations that match that visual style of the project, and meet the gameplay needs.
Work with the animation team in an iterative workflow to establish characterization, choreography, and timing of each move.
Author animation assets from source in 3D Animation software (e.g. Autodesk Maya) through to basic implementation in Unreal.
Provide feedback to other animators via text over Slack, and through regular group review sessions over video conferencing and screen-sharing software (e.g. discord).
Work with Design and Engineering on the integration of character and prop animations into the game engine
Assist with monitoring, reporting, and troubleshooting of any technical issues that might arise (i.e. reporting and fixing bugs).
Qualifications
Artistic Abilities:
A strong demo reel that demonstrates expert knowledge of body mechanics and acting skills.
Able to demonstrate a solid understanding of gameplay systems and game feel.
Able to demonstrate a basic understanding of cinematic principles.
e.g. composition, editing, lens selection, etc.
Technical Abilities:
High level of comfort in Autodesk Maya.
Intermediate knowledge of game production pipelines.
Export/import
Notifies / NoteTracks
Additive animation setup
Blendspace (or equivalent) setup
Working knowledge of Source Control.
Familiarity with Depots, Workspaces, and Changelists.
Experience with Task Tracking or Bug databases.
e.g. Jira, HackNPlan, Asana, Shotgrid, Mantis, Devtrack, etc.
Willingness & aptitude to learn
Interpersonal Skills:
The ability to receive feedback in a constructive manner, and apply the feedback to the animations.
Must practice empathy towards others, and understand that everyone has good days and bad.
Must be able to communicate clearly and effectively, and demonstrate some ability to adapt to different communication styles.
e.g. the way we communicate to other Animators is potentially different from how we might communicate with VFX Artist, Audio, Designers, or Engineers.
Must be able to manage one's own time effectively-to not get bogged-down in details, nor fail to put in the effort where more might needed.
Should be able to follow good organizational practices:
Ability to follow established file naming and directory guidelines conventions.
Ability to organize their scene file(s) so that others may be able to open the file and work from it effectively.
Ability to update tasks and bugs in tracking software in a timely manner.
Possess the shonen protag-like drive and talent needed to produce and implement the highest quality work.
Ability to make noises appropriate to the action you're trying to illustrate, e.g. whooshes, blips, boops, and kachows.
Penchant for practical innovation and the ability to bring new ideas to the table.
Passion for video games.
Preferred Experience
Personal animation work.
2D animation skills.
Significant contribution to a released game or animation project in Unreal Engine.
Basic modeling, rigging, or Python scripting.
Working knowledge of “other” 3D Animation software:
3DS Max, Blender, Motionbuilder, Softimage, etc.
Additional Information
Salary
In the United States, the standard base pay range for this role we have estimated is $80k - $110k Annual. This base pay range is for the U.S. and is not applicable to locations outside of the U.S. Actual amounts will vary depending on experience, performance and location. In addition to base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.
Benefits
Competitive pay through bonus structures
Medical, dental, and vision coverage
401k
Flex PTO policy and 10 Federal holidays annually
Paid parental leave
Location
Flexibility to work remotely
Full-Time with Flexible Hours
Most staff maintain hours around 9a-6p PST. So long as you get the work done and are there for the meetings you are needed in, we trust you to manage your own time however makes sense to you.
Animal at Homebase
Remote Animator Job
Job Description
Homebase123 in San Francisco, CA is looking for one animal to join our 22 person strong team. We are located on Homebase Location Address Dsfds. Our ideal candidate is a self-starter, punctual, and engaged.
We are looking forward to reading your application.
Available shifts and compensation: We have available shifts all days of the week. Compensation is $12.00/hour.
About SomeCoolCompany: Test
By applying to this job, you agree to receive periodic text messages from this employer and Homebase about your pending job application. Opt out anytime. Msg & data rates may apply.
Powered by Homebase. Free employee scheduling, time clock and hiring tools.
Freelance Animator & GFX Artist
Remote Animator Job
We have an ambitious mission at Filmless: provide the fastest, easiest, and most affordable way for companies to get professional videos. As a rapidly growing company, we're searching for individuals as determined as us who are ready to step up, take ownership, and wear as many hats as needed to achieve the highest level of success.
Check out our videos on our website before applying so that you know what kind of videos we create: ************************
Job Description
We’re looking for the best animators & GFX artists to help us create custom graphics/animations for our client’s videos. You are a self-motivated person, with an eye for quality and aesthetics. This is a work from home job so you can work from any city, state, or country. Specifically, you should be able to:
• Conceptualize, visualize and design special effects, animation, or other visual images for our clients videos (explainer, promo and interview style)
• Produce animated graphics ranging from lower thirds, logos, and bumpers to full productions
• Modify/Rework existing motion graphics assets
• Collaborate with clients and team members
Qualifications
•BA in Graphic Design, Animation, Film or a related field is preferred
•5+ years of experience in multimedia design, motion graphics, video editing and animation
•Must have a reel or portfolio of work to demonstrate skills and abilities
•Strong foundational knowledge of layout, color, grids, icons, typography, proportion, photography, and motion/rich media
•Expert knowledge of After Effects, Cinema 4D, Adobe Illustrator, Photoshop
•Must own a Mac or Windows based PC or laptop
•Ability to use screen recording software like Camtasia
•Able to work with After Effects templates and create custom graphics
•Must have experience working on content that appeals to wide audiences
•Ability to manage multiple projects of varying complexities, meet deadlines, and work well under pressure
Additional Information
All your information will be kept confidential according to EEO guidelines.
Senior 3D Animator
Remote Animator Job
Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.
Check Us Out On ArtStation:
********************************************
Interested in joining our team? As future projects await, we're on the lookout for exceptional talent to consider for upcoming roles. Take the initiative by submitting your application, and let's explore the possibilities together as our team grows.
We are seeking a skilled Senior 3D Animator to join our team. You will work as a key part of our animation team utilizing your expertise to create high-quality animations. In return, you will be part of an experienced, creative, and supportive team working on various AAA titles!
Some of the cool stuff you'll be doing:
* Work with a collaborative team to mentor peers & foster skillsharing
* Animating characters, props, & more on a variety of AAA titles
* Working closely with an experienced animation management team
Benefits
What's in it for you?
If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:
* Work alongside dynamic individuals in the gaming industry
* Work within a company with upward career growth opportunities
* Work Fully Remote
* Full Time Employment Benefits for applicants located in US only include:
* Medical, Dental, Vision benefits
* Voluntary Long-term / Short-term Disability
* 401K w/ company match
* Salary RANGE: $60k to $70k per year ($29/hr to $34/hr)
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at ************************************************************
Experience & Requirements
What you'll bring to the table:
* A strong reel with recent work showcasing proficiency in 3D Animation for video games
(must submit to be considered)
5+ years of professional experience working as a 3D Animator or portfolio exhibiting equivalent animation skills
* Proficient with Maya
* Experience working with motion capture clean-up
* Provide mentorship to peers
* Gain insight into pipeline optimization & develop associated documentation for the team
* Experience working in a hyper-realistic style focused on bipedal human animation for games
Bonus Points!
* Experience working in 3DSMax, Motion Builder, and/or Unreal Engine 5
* Experience working with Monday.com, Flow, and/or Perforce
This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.
Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.
Location:
Portland
Oregon
United States
Senior 3D Animator
Remote Animator Job
Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.
Check Us Out On ArtStation:
********************************************
Interested in joining our team? As future projects await, we're on the lookout for exceptional talent to consider for upcoming roles. Take the initiative by submitting your application, and let's explore the possibilities together as our team grows.
We are seeking a skilled Senior 3D Animator to join our team. You will work as a key part of our animation team utilizing your expertise to create high-quality animations. In return, you will be part of an experienced, creative, and supportive team working on various AAA titles!
Some of the cool stuff you'll be doing:
Work with a collaborative team to mentor peers & foster skillsharing
Animating characters, props, & more on a variety of AAA titles
Working closely with an experienced animation management team
Requirements
What you'll bring to the table:
A strong reel with recent work showcasing proficiency in 3D Animation for video games
(**must submit to be considered**)
5+ years of professional experience working as a 3D Animator or portfolio exhibiting equivalent animation skills
Proficient with Maya
Experience working with motion capture clean-up
Provide mentorship to peers
Gain insight into pipeline optimization & develop associated documentation for the team
Experience working in a hyper-realistic style focused on bipedal human animation for games
Bonus Points!
Experience working in 3DSMax, Motion Builder, and/or Unreal Engine 5
Experience working with Monday.com, Flow, and/or Perforce
This is a fully remote
ongoing contract only position.
At this time, this position is
not available
to California residents.
Due to the high volume of applications,
we kindly ask you to not reach out to the Liquid Development team
. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.
Benefits
What's in it for you?
If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:
Work alongside dynamic individuals in the gaming industry
Work within a company with upward career growth opportunities
Work Fully Remote
Full Time Employment Benefits for applicants located in US only include:
Medical, Dental, Vision benefits
Voluntary Long-term / Short-term Disability
401K w/ company match
Salary RANGE: $60k to $70k per year ($29/hr to $34/hr)
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at
***********************************************************
.
Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote
Senior Gameplay Animator (Contract)
Remote Animator Job
Why PlayStation?
PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.
CONTRACT ROLE
Are you passionate about crafting immersive player experiences through your animations by bringing compelling characters to life? Our award winning Animation team is looking for a Senior Gameplay Animator that will collaborate with our Designers and Gameplay Programmers to create fresh and innovative traversal, combat, hero, and boss gameplay experiences to that will captivate and thrill our players. At Insomniac Games, we're passionate about crafting exceptional animations for AAA games and delivering outstanding new player experiences while fostering well-being!
Essential Duties and Responsibilities include the following:
Develop high-quality animations for gameplay characters and cinematics, ensuring alignment with artistic direction and technical standards.
Collaborate with Designers and Programmers to implement animations in engine using expert skills in Maya and propriety engine tools.
Independently troubleshoot and resolve issues that arise.
Gameplay responsibilities include hero traversal, combat, boss, mission and open world animations at the highest level using advanced skills in game engine tools.
Cinematic responsibilities include: Previz, layout, mocap, assembly, in game implementation and polish.
Work with the Animation team to guarantee cohesive execution of the established animation direction across the game, providing constructive feedback as necessary.
Communicate effectively with other disciplines, including Designers, Programmers, Writers, Project Managers, Art, Audio, Character and Rigging teams, to resolve issues and achieve project goals.
Write and maintain JIRA tasks. Collaborate with Leads and Project Managers on prioritizing the backlog and ensuring timely completion of animation tasks.
Support independent and embedded Co-Dev resources, organizes work for Ex-Dev resources, creates briefs, and reviews and integrates their deliverables.
Guide, tutor, and aid others based on established workflows and provide technical support.
Maintain comprehensive documentation of animation processes and techniques to support knowledge sharing and continuity within the team.
Explore and establish new techniques to improve efficiency, workflow, and visual fidelity in our animation pipeline. Stay updated with industry trends and technologies to push the boundaries of animation quality.
Other duties may be assigned
Supervisory Responsibilities: This job has no supervisory responsibilities, however this role mentors more junior artists.
Qualifications: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
Computer Skills:
Advanced knowledge of Maya
Knowledge of Microsoft Office Suite
MotionBuilder and Adobe Premiere a plus
Knowledge of common state machine flow in any game engine a plus
We look forward to hearing from you. Please use the link below and apply. Thank you!
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.
The estimated base pay range for this role is listed below, this is an hourly rate.$76.92—$76.92 USD
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
3D Artist
Remote Animator Job
ABOUT THE JOB We are looking for talented 3D artists with game development experience to join our architecture visualization team and help create high quality environment art assets and materials. Candidates should have an exceptional understanding of material and asset creation within an Unreal Engine pipeline.
We support remote work for this position as well as having formal office space in Atlanta, Durham, and San Francisco.
* Candidates must submit an online portfolio, and may require an art test*
RESPONSIBILITIES:
* Create and refine detailed photo-realistic and representational scenes and assets that are visually and technically industry leading
* Creating and revising models, textures and materials for interactive environments
* Ensure that assets meet the performance and memory requirements
* Contribute to improvement of environment art pipelines and asset quality
SKILL REQUIREMENTS:
* 3+ years professional experience creating high quality, game ready environment assets
* Have shipped at least 1 major project using the Unreal Editor/Engine
* Can demonstrate an incredible portfolio with the best examples of realistic 3D environment creation.
* Able to work independently to a high level of quality solving visual and technical challenges
* Self-driven with strong communication skills and are comfortable working in an environment of honest feedback and iteration
* Detail focused with an eye toward accuracy and consistency with the ability to build assets from physical samples or reference images
* Experienced in hard surface modeling and UV creation using Maya and Zbrush (or equivalent 3D programs)
* Experienced with a standard PBR based realistic texture/material pipeline and toolsets (including Adobe Photoshop, Substance Painter and Designer)
* A passion for interior and architectural design
Sales Director, Pet & Animal Wellbeing - Remote
Remote Animator Job
Sales Director, Pet & Animal Wellbeing (PAW - Market Segment) - Microbiome Solutions Health & Wellness, ADM Nutrition ADM is seeking a dynamic and strategic Sales Director to lead the expansion of our Pet & Animal Wellbeing (PAW) portfolio in North America, with a primary focus on microbiome-based solutions. This includes prebiotics, probiotics, postbiotics, and preservation systems that enhance animal health and wellness. This is a high-impact role for a seasoned commercial leader with deep expertise in the Pet Nutrition sector, particularly within microbiome or functional ingredients. The Sales Director will be responsible for building new business, driving revenue growth, and shaping the commercial strategy in alignment with CD&D, Marketing, and Regional & Global sales teams.
Education and Experience Requirements
* Bachelor of Science degree required in Animal Nutrition/Science, Biochemistry, Microbiology, Chemistry, Food Science, or Business Administration; MBA preferred
* Minimum 10 years of business-to-business (B2B) technical sales experience in Pet Health / Nutrition; Microbiome ingredient sales and R&D experience preferred.
* Proven success in strategic account and territory management, contract negotiations, and revenue generation.
* Excellent interpersonal and leadership skills, with the ability to influence across global, matrixed teams.
* Proficiency in CRM tools, notably Salesforce and Power BI.
Location
* Remote position with national responsibilities
* Travel up to 40% for key customer engagements, trade shows, and internal collaboration meetings
Major Accountabilities
* After thoroughly analyzing market needs and challenges, consumer trends, and the competitive landscape, develop a 5-year Strategic Growth Plan for the PAW North America business. This plan should include customer segmentation, channel identification, and cross-selling opportunities with other ingredients in ADM's Health & Wellness portfolio.
* Create and uphold the PAW regional commercial strategy; formulate short- and medium-term commercial plans to grow the customer pipeline in the Pet market segment.
* Deliver the revenue and gross margin targets according to the 5-year Strategic Growth Plan
* Work with the customer's main stakeholders (Senior leadership, Procurement, R&D, and Marketing teams) and ADM's CD&D teams to ensure the ingredient solution is smoothly integrated into the final product matrix.
* Provide technical service support to customers in coordination with ADM's microbiome R&D and CD&D teams globally.
* Develop and execute strategic account development plans for key customers to drive revenue growth and market expansion, and Quarterly Business Reviews to track progress
* Manage sales process/pipeline in accordance with company targets via Salesforce
* Align go-to-market activities in each region with the different ADM PAW commercial teams, and coordinate the approach and messaging with ADM's marketing team
* Work with ADM colleagues at various production facilities to ensure customer orders are received and processed, and that the customer receives a high standard of service throughout the order process
* Oversee and maintain S&OP sales forecasting, market analysis, and competitive intel for your business
* Serve as a thought leader, representing ADM at industry events, trade shows, and conferences with a focus on lead generation and customer engagement
* Future state management of North American PAW team of Account Managers
Specific Skills (Required)
* We prefer candidates who have a BS in Biochemistry / Microbiology / Chemistry or a similar degree in Life Sciences or Business Administration; an MBA is preferred.
* Must have at least 10 years of successful experience in business development / technical sales or product management in the pet health and nutrition sector. Previous experience in the probiotics industry is preferred.
* Previous leadership experience in market development, introduction, and commercialization of new probiotic-based Pet Nutrition products and project management.
* Demonstrated ability to collaborate across a matrix organization, preferably globally.
* Key performance metrics include Revenue, Gross Margin (GM), and Operational Profit (OP).
Specific Traits that would make you successful in this position
* Visionary & Strategic: Skilled at setting long-term direction while executing near-term goals
* Customer-centric: Strong ability to build lasting relationships and drive customer success
* Innovative & Agile: Thrives in a fast-paced, entrepreneurial environment with a solutions-oriented mindset. Proactively identifies and capitalizes on market opportunities.
* Excellent Communicator: Adept at building and nurturing high-level customer and stakeholder relationships.
* Business-driven: Focused on maximizing revenue and long-term business growth.
Excited about this role but don't think you meet every requirement listed? We encourage you to apply anyway. You may be just the right candidate for this role or another one of our openings.
ADM requires the successful completion of a background check.
REF:98105BR
2D + 3D Artist
Remote Animator Job
We are seeking a talented 2D Artist to join our team and craft the stunning card art for
Two Robots Unleashed
(TRU), a strategic card-based game with Web3 integration. You will be responsible for designing all card artwork, ensuring alignment with our five color-themed archetypes (White, Red, Blue, Green, Yellow), and collaborating closely with our Art Director to bring the vision to life. Proficiency with SVGs and Adobe Illustrator is essential, and your skills in 3D work will enable the creation of rare animated cards, inspired by the dynamic styles of Gwent, Hearthstone, or Magic.
Required Skills and Experience:
Expertise in 2D art creation, specializing in card game design with a strong portfolio of game-ready artwork
Ninja-level proficiency with SVGs and Adobe Illustrator for precise, scalable card designs
Ability to communicate effectively with the Art Director, understanding and executing the artistic vision
Talent in 3D work to develop animated rare cards, enhancing TRU's visual appeal
Passion for card games and game development with an eye for detail and balance
Bonus Skills:
Experience with game engines like Unity or Godot for integrating 2D and 3D assets
Knowledge of Web3 aesthetics (e.g., NFT-inspired designs)
Background in animation or visual effects for rare card enhancements
Portfolio showcasing card art or animated 3D game assets
Compensation and Benefits:
Competitive salary commensurate with experience
Flexible work schedule and remote work options
Opportunities for growth and advancement within the art team
If you are a skilled 2D artist with a passion for card games and the ability to create stunning, animated card art for TRU, we'd love to hear from you. Be sure to visit tworobots.com to get an overview of our visual style and game features.
Also, please fill out our internal survey. It helps us filter out candidates who read our job requirements closely and take the position seriously.
****************************** KsZq2xTi/pag GGFDsTTPO2y3lR/form
We look forward to hearing from you!
Motion Graphics (Freelance)
Remote Animator Job
Nibiru Chain is a breakthrough L1 blockchain and smart contract ecosystem sporting superior throughput and unparalleled security. Nibiru aims to be the most developer-friendly and user-friendly smart contract ecosystem, leading the charge toward mainstream Web3 adoption by innovating at each layer of the stack: dApp development, infra, consensus, a comprehensive dev toolkit, value accrual. Our team operates worldwide, allowing new members the flexibility to work entirely remotely.
Position Start Date: Available Now
Key ResponsibilitiesVideo Animations: Develop dynamic, high-quality animations and video content for social media, product explainers, website visuals, and marketing campaigns. 2+ years of hands-on experience preferred.Crypto-Centric Storytelling: Create animations that effectively communicate complex blockchain concepts in a way that's relatable to the web3 community and crypto enthusiasts. You'll need to blend creativity with a clear understanding of the space.Brand Alignment: Ensure all animations are consistent with Nibiru Chain's brand identity and messaging, enhancing our overall brand presence through engaging motion graphics and storytelling.Collaborate Cross-Functionally: Work closely with the marketing, design, and product teams to produce video content for various campaigns, product launches, and community outreach.Trend Awareness: Stay on top of the latest animation styles, crypto trends, and blockchain culture, ensuring that Nibiru Chain's video content is cutting-edge and relevant to the audience.
What You BringCrypto-Native Knowledge: A solid understanding of CT.Animation & Motion Graphics Skills: Proven experience in creating visually appealing animations, with a portfolio that showcases your video editing and motion graphics expertise.Technical Proficiency: Mastery of animation and videography software such as After Effects, Adobe Premiere, Final Cut Pro, Blender, or similar tools.Creative Storytelling: Ability to translate technical concepts into clear, engaging visual stories that connect with a crypto-native audience.Attention to Detail: Strong focus on visual quality, timing, and coherence in your animations.Collaborative Team Player: Excellent communication skills and the ability to work well with cross-functional teams in a fast-paced environment. You should be able to handle multiple projects at once, balancing creativity with deadlines.Location: Ideally located in PST time zone for timing of calls.
$40,000 - $60,000 a year
Animation Director
Remote Animator Job
Crystal Dynamics is constantly seeking the best gaming talent worldwide to add to our 30-plus year legacy of game development creating new and iconic franchises. We are committed to making great games with great people and living the dream while doing it.
Benefits for our regular
full-time positions
include, but are not limited to, a competitive regional salary, 100% employer-paid medical, dental, and vision insurance options, professional development reimbursement, flexible hybrid on-site/off-site work opportunities, company paid holidays, plus additional paid days in December when the studio is closed for holiday break, and the ability to accrue additional paid time-off.
Join us and shape the future of an amazing studio culture committed to creating award-winning franchises like
Tomb Raider,
the next
Perfect Dark
, and more!
Crystal Dynamics is seeking a visionary Animation Director to lead and inspire our co-development team of talented animators, playing a pivotal role in defining the animation vision for our upcoming high-fidelity action-adventure titles. As the Animation Director, you will blend strategic leadership with hands-on contribution, directly influencing the gameplay experience through the execution of top-tier animations. This role offers a unique opportunity to shape the visual and interactive elements of our games, making a substantial impact on our projects.
As an Animation Director, you will:
Drive the overarching animation vision in collaboration with the Game Director and Art Director, ensuring the game's visual and interactive identity is maintained.
Work in close partnership with Department Leads, Animators, and Designers to assess and meet the game's animation requirements.
Work closely with our external co-development partner, guiding animators across different time zones to drive creative alignment and ensure the delivery of high-quality animation assets.
Deliver engaging combat and traversal animations in collaboration with gameplay designers and engineers.
Set and manage animation goals, aligning deliverables with project milestones and deadlines.
Utilize the animation team's diverse strengths to produce superior quality animations.
Promote team growth and morale through regular individual meetings, feedback sessions, and mentorship opportunities.
Foster a positive, collaborative team environment that values open communication and constructive feedback.
Develop and maintain a modern animation workflow aligned with our Unreal Editor development environment to enhance team productivity and reduce iteration time.
Document and manage animation tasks and processes.
Guide animators across various styles, ensuring a consistent animation approach throughout the project.
Manage, direct, and review external animation vendors, as needed.
To be considered for this role, we require the following:
Extensive experience in a leadership role within animation (Director, Lead, or Principal Animator) in the game development industry, particularly for high-fidelity action-adventure games.
Demonstrated leadership abilities with a track record of nurturing and developing animation talent.
In-depth understanding of gameplay systems, including weapon, traversal, melee, and ranged combat animations, especially from a 3rd person perspective.
Expertise in animation graphs, animation blending, and node-based animation editors.
Proficiency in Motion Capture and real-time game engines / editors.
A collaborative mindset, particularly when working with co-development design and engineering teams.
Examples of relevant work (i.e., demo reel, portfolio, or contributions to shipped title). An ideal reel will include:
Up to date examples of realistic animations that clearly demonstrate your skills/expertise, preferably showcasing some or all of the following:
Character Animation: High-quality, grounded movements like walking, running, jumping, climbing, and other traversal actions.
Gameplay Animations: Realistic offensive and defensive moves for both melee and ranged combat, including combos and melee weapons.
Cutscene Integration: Smooth transitions between gameplay and cinematic scenes.
Inclusion of a breakdown sheet detailing your specific contributions to each piece is highly recommended.
Note: If you directed others, we would then be looking for a director's cut.
Preference will be given to candidates who have:
Experience with Unreal Engine.
Experience with Unreal Engine Animation Tools.
Experience with Metahuman Animation Tools.
It'll be a bonus if you also have:
Senior 3D Animator
Remote Animator Job
Job Description
Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.
Check Us Out On ArtStation:
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Interested in joining our team? As future projects await, we're on the lookout for exceptional talent to consider for upcoming roles. Take the initiative by submitting your application, and let's explore the possibilities together as our team grows.
We are seeking a skilled Senior 3D Animator to join our team. You will work as a key part of our animation team utilizing your expertise to create high-quality animations. In return, you will be part of an experienced, creative, and supportive team working on various AAA titles!
Some of the cool stuff you'll be doing:
Work with a collaborative team to mentor peers & foster skillsharing
Animating characters, props, & more on a variety of AAA titles
Working closely with an experienced animation management team
Requirements
What you'll bring to the table:
A strong reel with recent work showcasing proficiency in 3D Animation for video games
(**must submit to be considered**)
5+ years of professional experience working as a 3D Animator or portfolio exhibiting equivalent animation skills
Proficient with Maya
Experience working with motion capture clean-up
Provide mentorship to peers
Gain insight into pipeline optimization & develop associated documentation for the team
Experience working in a hyper-realistic style focused on bipedal human animation for games
Bonus Points!
Experience working in 3DSMax, Motion Builder, and/or Unreal Engine 5
Experience working with Monday.com, Flow, and/or Perforce
This is a fully remote
ongoing contract only position.
At this time, this position is
not available
to California residents.
Due to the high volume of applications,
we kindly ask you to not reach out to the Liquid Development team
. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.
Benefits
What's in it for you?
If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:
Work alongside dynamic individuals in the gaming industry
Work within a company with upward career growth opportunities
Work Fully Remote
Full Time Employment Benefits for applicants located in US only include:
Medical, Dental, Vision benefits
Voluntary Long-term / Short-term Disability
401K w/ company match
Salary RANGE: $60k to $70k per year ($29/hr to $34/hr)
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at
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Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote